Changelog
Public release history — pulled directly from the developer blog.
How releases are cut
We ship in small, versioned drops. Each release entry lives in the developer blog and links back to the exact features and bug fixes it contains. Versions follow semver-loose (0.x while the game is in open beta).
Where to see live progress
The Roadmap page shows what's next; the Developer Blog shows what shipped. Both are managed from the same CMS so the two stay in sync.
- v0.5.2contentVisual Development — New Art and Game Assets in Progress
The Kawa Legend team is currently working on new visual assets, character artwork, environments, and gameplay visuals to improve the game's overall presentation.
- v0.5.1releaseStripe Payments Integration — Unified Store & Battle Pass
Kawa Legend has completed its transition to Stripe as the unified payment provider for the in-game store, currency bundles, donations, and Battle Pass.
- v0.5.0featureEnemies CMS + 20-Chapter Roster
Every chapter enemy and every Zahhak evolution phase is now editable from the admin dashboard.
- v0.4.3bugfixSettings Panel — Fully Responsive
The settings drawer now scales cleanly from 320-pixel phones to 4K monitors.
- v0.4.2contentSEO Content Pass for AdSense
Added long-form About / Privacy / Terms / How-to-Play pages and pointed the site's homepage at About to strengthen crawlability.
- v0.4.0featureBuy-with-USD Currency Bundles
A redesigned Shop tab lets players convert real currency into in-game Gems or Ember Fragments via Lemon Squeezy.
- v0.3.5bugfixPWA Offline Support and the CrazyGames Cache Bug
Bumped the service worker to v3 and shipped a Clear-Cache-and-Reload button so no player is trapped on a stale shell.
- v0.3.2contentKurdish Interface Now in Latin (Kurmanji) Script
We migrated all Kurdish text from Sorani (Arabic script) to Kurmanji (Latin script) at the request of our diaspora community.
- v0.3.0featureBattle Pass — Season 1 Foundation
The seasonal reward track goes live with tiered cosmetics, currency drops, and an admin catalog.
- v0.2.5featureRTL-First: Rebuilding the UI for Arabic
How we retooled the entire component library to make Arabic the primary reading direction, not an afterthought.
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